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Monday, October 10, 2016

Korthlundia, a land of fantasy

The Kronicles of Korthlundia take place in a kingdom of my creation. Below I describe where I, no I mean Sulis, reigns as goddess.

Korthlundia is often called the joined kingdoms because throughout most of its history the northern kingdom of Korth was separated from the southern kingdom of Lundia. Divided by a mountain range that is impassable for most of the winter, the two kingdoms have a long history of animosity. In attempt to end centuries of warfare between Korth and Lundia, the heirs of the two kingdoms—Queen Samantha’s grandparents, Maeve of Korth and Lir of Lundia—married. However, it took an additional fifteen years and the reign of their son Solar to end the hostilities and meld the two kingdoms into one. Thanks to Solar’s brilliant rule and long life, peace has reigned in the land for the past fifty years, but the murder of Solar and the ascension of his young heir—Samantha is only nineteen when she takes the throne—has made such peace precarious.

However, civil war is the only military threat to the joined kingdoms, which are isolated and mostly inaccessible to the rest of the world. Korthlundia is bordered on the north by the frozen wastelands of Fruscarettr, and on the south and west are the deserts of Sehra. Both regions are inhabited only by isolated nomads. The east of Korthlundia faces the sea, but the waters off the coast are littered with rocks and reefs, making approach by sea extremely dangerous. There is only one semi-safe harbor, that of the capital city of Murtaghan. Even this harbor can only be navigated at high tide and requires the guidance of a local vessel with knowledge of all obstacles scattered throughout the harbor. Because of it isolated nature, Korthlundia does not even have an army, just a small Royal Guard. Long years of peace have led to great prosperity for the people of the joined kingdoms.

Korthlundia is a beautiful country. Just inland from the capital city of Murtaghan, which is in Lundia, lies the Setanta forest. There the trees tower over the forest floor and are as wide around as a house. The forest gives way to the Reidhlean Plains, a flat land of endless grasses that are inhabited by the Horsetads, a race of horses that possess magical properties and cannot be tamed. Korth is more mountainous with sheer cliffs, steep drop offs, and magnificent waterfalls.

In The Soul Stone this peaceful, beautiful land is threatened by the Bard Alvabane. In order to reclaim Lundia for her people who were driven out a thousand years ago by the hero Armunn, Alvabane claims the power of the Soul Stone, an ancient weapon that drains the life out of the land—killing people, animals, and even plants. Alvabane’s use of the Stone creates the Dead Lands, in which nothing, not even the cockroaches, can survive.

To learn more about my world, read either The Goddess's Choice or The Soul Stone.


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